This week we had a workshop on how to properly set up 3 point lighting for models. This includes setting up a key, rim, and fill light. Below are two models lit up by this lighting setup and the colored light version represents the key (red), rim (blue), and fill (green).
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Common Art II - Week 2 - HDRI
This week we had to make a composition using the cine camera, megascans, and an HDRI. I decided to do a desert-bazaar. I tried to keep the ...
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The first Cohort 21 assignment of the fall. The goal was to create either a 2D or 3D sprite using both Unreal and Maya. Professor Nick ...
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This week we had to make stickers based on the chosen drawings from the previous 6 weeks. I chose my Alice from the Color and Lighting week...
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This week we were tasked with creating a head in ZBrush with eyes, nose, ears, and mouth. When I heard about this project I 100% wanted to m...
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