This week we had to make a composition using the cine camera, megascans, and an HDRI. I decided to do a desert-bazaar. I tried to keep the colors very warm toned and kept focus on the goods that were being sold and the stalls they were at. I used a quixel pack for the assets.
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Gods of War Check-In 6: The Final Push
This final sprint was the last push for the project. My goal was optimizing the rock wall even more, making the rocks bigger, and rigging t...
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This sprint was all about polish. My main two goals were to implement the feedback given to me about the rock wall and create a more divers...
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Unbeknownst to me, we needed to do both the 2D AND 3D pixel art. After some consideration of different characters to model in the pixel...
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This final week for the A Stage was less about creating new things, but refining what was already done. I focused on making sure Medusa doe...




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