Showing posts with label PunkRockExorcist. Show all posts
Showing posts with label PunkRockExorcist. Show all posts

Wednesday, November 13, 2024

Punk Rock Exorcist - Art Style Guide - VFX

 Most of the VFX come from Ramona’s music attacks. There are two main things to focus on: how the attack looks and how it looks to be hit. Enemies will receive “hitmarkers” when they are hit with a music attack. The music attack should also change color.






















































Punk Rock Exorcist - Art Style Guide - Animation

 Ramona should have a bit of confidence in her walk, she IS the only one who can defeat Jemorgan.























While playing her guitar, she should be having fun. This is what she does in her free time, but now its for a different type of audience (demons). She knows what she is doing when playing.











































Being animated on 2s is also an interesting idea, but it could make the game feel slow and non-responsive. However, it is something that needs more testing.




Gods of War Check-In 6: The Final Push

 This final sprint was the last push for the project. My goal was optimizing the rock wall even more, making the rocks bigger, and rigging t...