For the summer Common Art project, my team will be creating a Japanese mythology scene with 3 characters and 1 creature. For this project, I am responsible for being the asset wrangler for outsourcing and creating tools for the project.
This first sprint, I setup the initial project, setup the .p4ignore, setup a way for our undergrads to give us their assets, and created a mockup UI for an asset manager. I was also responsible for making sure all assets got into engine seamlessly and in the correct file structure.
The asset manager will use JSON to store information about owner, path, version, etc.
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