Thursday, November 7, 2024

Common Art Week 11 - "C" Stage

 This week was hell for me. If you have a choice to try and weight paint medusa and her snakes, I HIGHLY recommend against it. That is what I did this week. I rigged and animated 6 idle poses for a higher resolution hand than before, and rigged and animated Medusa herself and gave her a 200 frame idle animation and a 100 frame reaction animation for when she gets hit.

I also set up the hands so they work properly in game.




































































































































































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Common Art II - Week 2 - HDRI

 This week we had to make a composition using the cine camera, megascans, and an HDRI. I decided to do a desert-bazaar. I tried to keep the ...